Author: Xephor

Optimized database read/write for less interaction with loot system. Spell damage has been reviewed and needs more testing. Added a Respawn “Chance” to all mobs for a more realistic live like respawn. Server has been optimized for a new threading system. This includes region timers. Housing move to bind not longer ports players in air. […]
spell dmg
We are currently working to merge our existing core with the latest Dawn of Light project.
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